RS-14514Modded server
DEATH
Offline 78.183.121.38:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is DEATH?
DEATH is offline at this moment; the last signal was 15 days 7 hours ago.
What is the ranking of DEATH?
On player hours across seven days, DEATH is #14,514, inside the top 61% of all ranked servers.
Server tags and lists
Where does DEATH appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count DEATH among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on DEATH?
The game's server browser reads the tags that DEATH publishes: gmrust (Game mode): Standard survival, as in Rust; mp150 (Max players): Player slots: 150; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on DEATH?
DEATH uses a procedural map, which the game generates.
What settings and rules does DEATH use?
You will not find a gather rate in the name DEATH. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is DEATH running?
DEATH uses Rust network protocol 2633 and build 165217 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can DEATH be found?
No region is published by DEATH. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 78.183.121.38:28015 is its address.
What is the uptime of DEATH?
Currently offline is DEATH, last seen 15 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 25 September 2026.
Wipe cycle
When does DEATH wipe?
The record holds too few wipes to determine DEATH's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 19 days ago.
Connection
What is the process to join DEATH?
Use the console: open Rust, press F1, and type client.connect 78.183.121.38:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.