RS-12810Modded server
Scrapling Local Test
Offline 78.190.254.120:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Scrapling Local Test?
Currently, Scrapling Local Test is offline; the last sighting was 2 days 3 hours ago. A seven-day average of 1 players was reached, peaking at 1.
What is the ranking of Scrapling Local Test?
The last seven days of player hours place Scrapling Local Test at #12,810, in the top 58% of ranked servers.
Tags, lists, and filters
Where does Scrapling Local Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Scrapling Local Test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What is the meaning of the tags on Scrapling Local Test?
The game's server browser reads the tags that Scrapling Local Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Scrapling Local Test?
Scrapling Local Test uses a procedural map, which the game generates.
Which settings and rules apply on Scrapling Local Test?
The name Scrapling Local Test does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Scrapling Local Test running?
Rust network protocol 2634 and build 167584 is what Scrapling Local Test runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Scrapling Local Test be found?
There is no region published by Scrapling Local Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 78.190.254.120:28015.
What is the uptime of Scrapling Local Test?
The server Scrapling Local Test is down at the moment, with its last appearance 2 days 3 hours ago. It was up for 0% of the last 1 full day, which is 0 out of 24 hours. It was first observed by Top Rust Servers on 12 October 2026.
Wipe schedule
On what schedule does Scrapling Local Test wipe?
Not enough wipe data exists yet to identify the rhythm of Scrapling Local Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 2 days 5 hours ago.
How to join
What are the steps to join Scrapling Local Test?
To connect manually, open the console with F1 and type client.connect 78.190.254.120:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.