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Live Servers11,551 Players44,083 Populated3,189 Fresh wipes · 3h99 Scanevery 5 min

RS-6035Modded server

CRYMAP_TEST

Online 78.24.41.96:28025 checked 9m ago

biweekly wipes vanillamoddedcarbon
Connect
Players now
0/ 20
0% full
7-day average
0
peak 3
Rank
#6,035
top 27%
Last wipe
5d ago
biweekly schedule
Next wipe
T− 8d 17h
Thu 22 Oct, 18:48 UTC
Light curve

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 22 October, 18:48 UTC, in 8d 17h. Its biweekly schedule tag · low confidence

usual gap2.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held67%else halves by day 1

Coming wipes

  1. T− 8d 17hThu 22 Oct, 18:48 UTC
  2. T− 22d 17hThu 5 Nov, 19:00 UTCFW
  3. T− 36d 17hThu 19 Nov, 18:48 UTC

The first 48 hours of its last wipes

Thu 8 OctTue 6 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:48 UTC5d ago 3 – running 2
Tue 6 Oct, 22:30 UTC7d ago 3 – 1.8 days 0
Sat 3 Oct, 19:27 UTC10d ago 1 held half 3.1 days 1
Thu 1 Oct, 17:57 UTC FW12d ago 3 held half 2.1 days 2
Wed 30 Sep, 20:18 UTC13d ago 3 – 0.9 days 3
Fri 18 Sep, 09:06 UTC25d ago 3 halved by day 1 12.5 days 2
Mon 14 Sep, 18:17 UTC29d ago 3 halved by day 1 3.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on CRYMAP_TEST?

CRYMAP_TEST is showing 0 players on 20 slots right now. A seven-day average of 0 players was reached, peaking at 3. The busiest point in the last 48 hours was 18:00 UTC, when it averaged 3 players.

What is the ranking of CRYMAP_TEST?

The last seven days of player hours place CRYMAP_TEST at #6,035, in the top 27% of ranked servers.

Server tags and lists

Where does CRYMAP_TEST appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include CRYMAP_TEST: Top modded Rust servers, Best Rust build servers and Rust creative and build servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

How should you read the tags on CRYMAP_TEST?

The game's server browser reads the tags that CRYMAP_TEST publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): It has 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): This server wipes on a two-week cycle; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^c (Creative): Creative mode: no resource gathering, build freely; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

Which map is running on CRYMAP_TEST?

A procedural map of size 3,500 with seed 1337, created by the game, is in use on CRYMAP_TEST. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as Custom Map.

Which settings and rules apply on CRYMAP_TEST?

No gather rate is given in the name CRYMAP_TEST. Groups use the default maximum of 8 players. You play build & creative, no gathering, just sandbox building. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.

Server info

What Rust version is CRYMAP_TEST on?

CRYMAP_TEST uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on CRYMAP_TEST?

Its average server fps over the last 48 hours was 168, with a low of 150. Its entity count reached 67,231, including buildings, deployables and all other objects. At its highest, it consumed 2,674 MB of memory. Players feel lag when fps drops and entities increase.

What is the server location for CRYMAP_TEST?

A region is not published by CRYMAP_TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 78.24.41.96:28025.

How reliable is CRYMAP_TEST?

CRYMAP_TEST is online at the moment. The uptime it gives suggests a restart around 11 hours ago. Across the last 7 full days, it was online for 118 of 168 hours, or 70%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What happens on wipe day on CRYMAP_TEST?

The average busiest count over recent wipes is 2 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 67% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

On what schedule does CRYMAP_TEST wipe?

The recorded wipes for CRYMAP_TEST are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Thursday 22 October at 18:48 UTC. The present world has been live since 5 days 6 hours ago. Its tags list a wipe schedule of every two weeks.

How to join

How can I connect to CRYMAP_TEST?

To connect, start Rust, hit F1, and enter client.connect 78.24.41.96:28025. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^b,^v,^c,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp20
Max players It has 20 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Difficulty

^v
Vanilla Vanilla: no rate changes, no kits, no rule changes from Facepunch's version.

Gameplay

^c
Creative Creative mode: no resource gathering, build freely.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.