RS-15829Modded server
Syktyvkar_mod
Online 78.36.107.54:28014 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Syktyvkar_mod?
On 50 slots, Syktyvkar_mod has 0 players at this moment. The average over the last seven days comes to 0 players.
Where does Syktyvkar_mod sit in the rankings?
Ranked #15,829 on seven-day player hours, Syktyvkar_mod is in the top 72% of all ranked servers.
Server tags and lists
Where does Syktyvkar_mod appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Syktyvkar_mod: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags on Syktyvkar_mod?
Published by Syktyvkar_mod for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Syktyvkar_mod?
Syktyvkar_mod runs a procedural map of size 4,500 with seed 2040353777, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
Which settings and rules apply on Syktyvkar_mod?
You will not find a gather rate in the name Syktyvkar_mod. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC off.
About the server
What Rust version is Syktyvkar_mod on?
Rust network protocol 2634 and build 167781 is what Syktyvkar_mod runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on Syktyvkar_mod?
Over the last two days, it ran at an average of 217 server fps, minimum 217. At its peak, it held 115,121 entities: everything from buildings to deployables and more. Its memory use reached 2,902 MB at most. A climbing entity count and low fps are the source of the lag players feel.
What is the location of Syktyvkar_mod?
A region is not published by Syktyvkar_mod. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 78.36.107.54:28014.
How reliable is Syktyvkar_mod?
The server Syktyvkar_mod is currently online. Based on the uptime it reports, the last restart was roughly 44 minutes ago. It was first observed by Top Rust Servers on 15 October 2026.
Wipe details
On what schedule does Syktyvkar_mod wipe?
From the force wipe, the next wipe for Syktyvkar_mod is projected. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. The present world has been live since 45 hours ago. Its tags indicate wipes happen each month.
Connection
What are the steps to join Syktyvkar_mod?
To connect, start Rust, hit F1, and enter client.connect 78.36.107.54:28014. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://rust-syktyvkar.ucoz.net/.
