RS-15918Modded server
Testmops
Online 78.47.21.235:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:28 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Testmops?
Testmops is showing 0 players on 100 slots right now. The average over the last seven days comes to 0 players.
What is the ranking of Testmops?
The last seven days of player hours place Testmops at #15,918, in the top 72% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Testmops?
These Top Rust Servers lists count Testmops among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Testmops?
Published by Testmops for the game's server browser to read: gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): It has 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on Testmops?
Testmops runs a procedural map of size 4,000 with seed 1161194551, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on Testmops?
No gather rate is given in the name Testmops. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Testmops?
Rust network protocol 2634 and build 167781 is what Testmops runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
Is Testmops lag-free?
Over the last two days, it ran at an average of 98 server fps, minimum 17. Its entity count reached 89,914, including buildings, deployables and all other objects. Memory usage peaked at 2,499 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can Testmops be found?
There is no region published by Testmops. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 78.47.21.235:28015.
What is the uptime of Testmops?
Testmops is online at the moment. Going by its reported uptime, it restarted about 21 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Testmops?
The average busiest count over recent wipes is 0 players. The latest wipe saw its highest player count 0 hours in.
When does Testmops wipe?
Not enough wipe data exists yet to identify the rhythm of Testmops. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 2 hours ago.
Connection
How can I connect to Testmops?
To connect, start Rust, hit F1, and enter client.connect 78.47.21.235:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/UNVRS.
