RS-15961Modded server
[VSFF]SagullCove
Online 78.71.217.65:28019 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 10:30 UTC20h ago | – | – | running | 0 |
| Thu 17 Sep, 21:19 UTC26d ago | 1 | halved by day 2 | 25.5 days | 0 |
| Thu 17 Sep, 13:45 UTC26d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is [VSFF]SagullCove?
On 32 slots, [VSFF]SagullCove has 0 players at this moment. Over the past seven days, the average player count was 0.
How is [VSFF]SagullCove ranked?
Ranked #15,961 on seven-day player hours, [VSFF]SagullCove is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does [VSFF]SagullCove appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find [VSFF]SagullCove: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on [VSFF]SagullCove?
The game's server browser reads the tags that [VSFF]SagullCove publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp32 (Max players): It has 32 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on [VSFF]SagullCove?
A procedural map of size 5,000 with seed 186098361, created by the game, is in use on [VSFF]SagullCove. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does [VSFF]SagullCove run for rules and settings?
You will not find a gather rate in the name [VSFF]SagullCove. The group limit is the game's default of 8 players. You play pve, fighting between players is off. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What Rust version is [VSFF]SagullCove on?
On Linux, [VSFF]SagullCove operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
Is [VSFF]SagullCove lag-free?
Its average server fps over the last 48 hours was 75, with a low of 48. The maximum entities it carried was 136,838, covering buildings, deployables and the rest. At its highest, it consumed 3,569 MB of memory. Players feel lag when fps drops and entities increase.
What is the server location for [VSFF]SagullCove?
A region is not published by [VSFF]SagullCove. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 78.71.217.65:28019.
What is the uptime of [VSFF]SagullCove?
[VSFF]SagullCove is online at the moment. Going by its reported uptime, it restarted about 17 hours ago. It spent 14 of the last 168 hours online across 7 days, giving 8% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
What can you expect on wipe day on [VSFF]SagullCove?
The average busiest count over recent wipes is 1 players. 38 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 2.
On what schedule does [VSFF]SagullCove wipe?
Wipes on [VSFF]SagullCove follow no regular pattern, so there is no next wipe to forecast. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 20 hours ago.
Joining the server
What are the steps to join [VSFF]SagullCove?
To connect, start Rust, hit F1, and enter client.connect 78.71.217.65:28019. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.