RS-16787Modded server
Test
Offline 79.105.117.104:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #663 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Test?
Test is offline at this moment; the last signal was 13 days 17 hours ago.
How is Test ranked?
On player hours across seven days, Test is #16,787, inside the top 70% of all ranked servers. It is #663 among quad servers.
Server tags and lists
Where does Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): The game build is 162929; ptsw (Networking): Traffic runs over 'sw'; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; rustmaps (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust are the tags Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What settings and rules does Test use?
You will not find a gather rate in the name Test. Up to 4 players are allowed per group (quad). You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What Rust version is Test on?
Test uses Rust network protocol 2633 and build 162929 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Test?
No region is published by Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 79.105.117.104:28015 is its address.
Is Test currently online?
Currently offline is Test, last seen 13 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe details
How often does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 19 hours ago.
Connection
What is the process to join Test?
To connect manually, open the console with F1 and type client.connect 79.105.117.104:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.