RS-14427Modded server
myserver
Offline 79.126.92.232:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is myserver?
myserver is offline at this moment; the last signal was 13 days 8 hours ago.
Where does myserver sit in the rankings?
Ranked #14,427 on seven-day player hours, myserver is in the top 60% of all ranked servers.
Server tags and lists
Where does myserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include myserver: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on myserver?
Published by myserver for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on myserver?
myserver uses a procedural map, which the game generates.
Which settings and rules apply on myserver?
No gather rate is given in the name myserver. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server details
What version is myserver running?
Rust network protocol 2633 and build 163794 is what myserver runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of myserver?
A region is not published by myserver. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 79.126.92.232:28015.
Is myserver currently online?
myserver is offline now; the last time it was seen was 13 days 8 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe schedule
When does myserver wipe?
Not enough wipe data exists yet to identify the rhythm of myserver. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 4 hours ago.
Joining the server
How can I connect to myserver?
To connect, start Rust, hit F1, and enter client.connect 79.126.92.232:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.