Top Rust ServersObservatory · live
Live Servers11,481 Players43,348 Populated3,322 Fresh wipes · 3h94 Scanevery 5 min

RS-14294Modded server

Hunter's Cove

Offline 79.127.254.131:28015 checked 13d ago

moddedoxide
Connect
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#14,294
top 60%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm40%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 00:34 UTC13d ago 1 – running 1
Tue 29 Sep, 22:54 UTC14d ago 1 – 1.1 days 1
Tue 29 Sep, 06:47 UTC15d ago 1 – 0.7 days 1
Fri 25 Sep, 05:48 UTC19d ago – – 4 days 1
Thu 24 Sep, 01:03 UTC20d ago – – 1.2 days 0
Sat 12 Sep, 02:23 UTC32d ago – – 11.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Hunter's Cove?

Hunter's Cove is offline at this moment; the last signal was 13 days 4 hours ago.

Where does Hunter's Cove sit in the rankings?

On player hours across seven days, Hunter's Cove is #14,294, inside the top 60% of all ranked servers.

Tags and filters

Where does Hunter's Cove show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Hunter's Cove among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the tags on Hunter's Cove?

The game's server browser reads the tags that Hunter's Cove publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What does Hunter's Cove run for rules and settings?

You will not find a gather rate in the name Hunter's Cove. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server info

What version is Hunter's Cove running?

On Windows, Hunter's Cove operates Rust network protocol 2633 and build 165217. Joining requires matching protocols, and Steam updates your game automatically.

Where can Hunter's Cove be found?

A region is not published by Hunter's Cove. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 79.127.254.131:28015 is its address.

What is the uptime of Hunter's Cove?

Hunter's Cove is offline now; the last time it was seen was 13 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 17 September 2026.

Wipe schedule

What can you expect on wipe day on Hunter's Cove?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.

When does Hunter's Cove wipe?

There is no way to predict the next wipe on Hunter's Cove, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 10 hours ago.

Joining the server

What is the process to join Hunter's Cove?

To connect, start Rust, hit F1, and enter client.connect 79.127.254.131:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs165217
Build Running game build 165217.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.