Top Rust ServersObservatory · live
Live Servers11,666 Players65,632 Populated3,821 Fresh wipes · 3h169 Scanevery 5 min

RS-8698Modded server

Hunter's Cove

Offline 79.127.254.134:28015 checked 18h ago

moddedoxide
Connect
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#8,698
top 39%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeakWipe
00.250.50.75123:0000:0023:0000:0002:0003:00Wiped Mon 12 Oct, 23:03 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:20 UTC21h ago – – running 1
Mon 12 Oct, 23:03 UTC1d ago – – – 1
Sat 3 Oct, 06:32 UTC11d ago 1 held half 9.7 days 1
Fri 2 Oct, 21:15 UTC11d ago 1 – 0.4 days 1
Fri 2 Oct, 03:16 UTC12d ago 1 – 0.7 days 1
Sat 26 Sep, 04:55 UTC18d ago 1 – 5.9 days 1
Fri 25 Sep, 22:38 UTC18d ago 1 – 0.3 days 1
Fri 25 Sep, 05:48 UTC19d ago 1 – 0.7 days 0
Thu 24 Sep, 01:03 UTC20d ago 1 – 1.2 days 1
Tue 22 Sep, 18:51 UTC22d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Hunter's Cove?

Hunter's Cove is offline at this moment; the last signal was 18 hours ago. Its seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 00:00 UTC, when it averaged 1 players.

How is Hunter's Cove ranked?

The last seven days of player hours place Hunter's Cove at #8,698, in the top 39% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Hunter's Cove?

These Top Rust Servers lists count Hunter's Cove among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Hunter's Cove?

gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Hunter's Cove publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

What does Hunter's Cove run for rules and settings?

The name Hunter's Cove does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is Hunter's Cove on?

Rust network protocol 2634 and build 167781 is what Hunter's Cove runs, on Windows. The protocol must match for you to join; Steam will update your game.

What is the location of Hunter's Cove?

There is no region published by Hunter's Cove. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 79.127.254.134:28015.

How reliable is Hunter's Cove?

Currently offline is Hunter's Cove, last seen 18 hours ago. Across the last 7 full days, it was online for 6 of 168 hours, or 4%. The first time Top Rust Servers saw it was on 16 September 2026.

Wipe schedule

What can you expect on wipe day on Hunter's Cove?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

How often does Hunter's Cove wipe?

There is no way to predict the next wipe on Hunter's Cove, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 46 hours ago.

Joining the server

What is the process to join Hunter's Cove?

To connect, start Rust, hit F1, and enter client.connect 79.127.254.134:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players There are 1 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.