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Live Servers11,517 Players50,622 Populated3,511 Fresh wipes · 3h100 Scanevery 5 min

RS-12032Modded server

TML Dev

Offline 80.0.58.86:28015 checked 9h ago

moddedcarbon
Connect
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#12,032
top 54%
Last wipe
10h ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75112:0023:0000:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 00:55 UTC10h ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on TML Dev?

Currently, TML Dev is offline; the last sighting was 9 hours ago. A seven-day average of 1 players was reached, peaking at 1. At 00:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does TML Dev sit in the rankings?

The last seven days of player hours place TML Dev at #12,032, in the top 54% of ranked servers.

Tags, lists, and filters

Where does TML Dev show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find TML Dev: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on TML Dev?

Published by TML Dev for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on TML Dev?

A procedural map, created by the game, is in use on TML Dev.

Which settings and rules apply on TML Dev?

The name TML Dev does not state a gather rate. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What version is TML Dev running?

Rust network protocol 2634 and build 167781 is what TML Dev runs, on Windows. The protocol must match for you to join; Steam will update your game.

What is the server location for TML Dev?

There is no region published by TML Dev. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 80.0.58.86:28015.

How reliable is TML Dev?

Currently offline is TML Dev, last seen 9 hours ago. It was up for 4% of the last 1 full day, which is 1 out of 24 hours. It was first observed by Top Rust Servers on 12 October 2026.

Wipe cycle

When does TML Dev wipe?

Too few wipes are recorded for TML Dev to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 hours ago.

How to join

What are the steps to join TML Dev?

To connect, start Rust, hit F1, and enter client.connect 80.0.58.86:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^z
Modded It appears in Modded, as plugins or settings modify the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.