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Live Servers11,708 Players85,654 Populated4,162 Fresh wipes · 3h162 Scanevery 5 min

RS-12985Modded server

Outpost Dev (local)

Offline 80.123.69.14:28215 checked 1d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#12,985
top 58%
Last wipe
7d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

AveragePeak
0123419:0020:0022:0023:0001:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Outpost Dev (local)?

Currently, Outpost Dev (local) is offline; the last sighting was 40 hours ago. Its seven-day average is 0 players, with a peak of 2.

Where does Outpost Dev (local) sit in the rankings?

Ranked #12,985 on seven-day player hours, Outpost Dev (local) is in the top 58% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Outpost Dev (local)?

These Top Rust Servers lists count Outpost Dev (local) among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Outpost Dev (local)?

The game's server browser reads the tags that Outpost Dev (local) publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on Outpost Dev (local)?

A procedural map, created by the game, is in use on Outpost Dev (local).

What does Outpost Dev (local) run for rules and settings?

You will not find a gather rate in the name Outpost Dev (local). Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What is the Rust version on Outpost Dev (local)?

Outpost Dev (local) uses Rust network protocol 2634 and build 167058 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Outpost Dev (local)?

There is no region published by Outpost Dev (local). Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 80.123.69.14:28215 is its address.

What is the uptime of Outpost Dev (local)?

The server Outpost Dev (local) is down at the moment, with its last appearance 40 hours ago. Across the last 6 full days, it was online for 113 of 144 hours, or 78%. It was first observed by Top Rust Servers on 7 October 2026.

Wipe schedule

On what schedule does Outpost Dev (local) wipe?

The record holds too few wipes to determine Outpost Dev (local)'s pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 5 hours ago.

Joining the server

What is the process to join Outpost Dev (local)?

To connect, start Rust, hit F1, and enter client.connect 80.123.69.14:28215. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167058
Build Game build: 167058.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.