Top Rust ServersObservatory · live
Live Servers11,456 Players33,702 Populated3,043 Fresh wipes · 3h65 Scanevery 5 min

RS-13355Modded server

insprd local test

Offline 80.187.121.122:28015 checked 27d ago

moddedoxide
Connect
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,355
no region published
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on insprd local test?

Currently, insprd local test is offline; the last sighting was 27 days 5 hours ago.

What is the ranking of insprd local test?

Ranked #13,355 on seven-day player hours, insprd local test is in the top – of all ranked servers.

Server tags and lists

Where does insprd local test show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include insprd local test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on insprd local test?

Published by insprd local test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on insprd local test?

A procedural map, created by the game, is in use on insprd local test.

Which settings and rules apply on insprd local test?

No gather rate is given in the name insprd local test. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.

About the server

What version is insprd local test running?

insprd local test uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.

What is the location of insprd local test?

There is no region published by insprd local test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 80.187.121.122:28015.

How reliable is insprd local test?

The server insprd local test is down at the moment, with its last appearance 27 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

How often does insprd local test wipe?

Not enough wipe data exists yet to identify the rhythm of insprd local test. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 31 days 11 hours ago.

Connection

What is the process to join insprd local test?

Use the console: open Rust, press F1, and type client.connect 80.187.121.122:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs163794
Build The game build is 163794.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.