RS-15134Modded server
Realistic RUST
Offline EU 80.187.123.246:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Realistic RUST?
Realistic RUST is offline at this moment; the last signal was 30 days 12 hours ago.
How is Realistic RUST ranked?
On seven-day player hours, Realistic RUST ranks #15,134 overall, in the top – of ranked servers and #2,503 across Europe.
Tags, lists, and filters
Where does Realistic RUST appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Realistic RUST: Best EU Rust servers, Top modded Rust servers, Best Rust build servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Realistic RUST?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^k (Build server): Design and practise base building; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser puts it in Europe are the tags Realistic RUST publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What does Realistic RUST run for rules and settings?
The name Realistic RUST does not state a gather rate. Up to 8 players per group, as the game defaults. build & creative is the game mode, sandbox construction, gathering disabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is Realistic RUST on?
Rust network protocol 2633 and build 163794 is what Realistic RUST runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Realistic RUST?
With its EU tag, Realistic RUST lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 80.187.123.246:28015.
What is the uptime of Realistic RUST?
Realistic RUST is offline now; the last time it was seen was 30 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
On what schedule does Realistic RUST wipe?
Too few wipes are recorded for Realistic RUST to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 39 days 23 hours ago.
How to join
What is the process to join Realistic RUST?
To connect, start Rust, hit F1, and enter client.connect 80.187.123.246:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.