RS-16840Modded server
Realistic RUST
Offline EU 80.187.126.253:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Realistic RUST?
Currently, Realistic RUST is offline; the last sighting was 17 days 14 hours ago.
How is Realistic RUST ranked?
In Europe, Realistic RUST is #2,572 on seven-day player hours, with #16,840 overall and a top 72% position among ranked servers.
Tags, lists, and filters
Where does Realistic RUST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Realistic RUST: Best EU Rust servers, Top modded Rust servers, Best Rust build servers and Top Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Realistic RUST?
The game's server browser reads the tags that Realistic RUST publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): There are 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^k (Build server): Build and test base designs; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; EU (Europe): In the server browser, this appears under Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which settings and rules apply on Realistic RUST?
No gather rate is given in the name Realistic RUST. Groups use the default maximum of 8 players. build & creative is the game mode, building without gathering, in a sandbox. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is Realistic RUST on?
On Windows, Realistic RUST operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
What is the location of Realistic RUST?
Its EU tag is how Realistic RUST lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 80.187.126.253:28015.
How reliable is Realistic RUST?
Realistic RUST is offline now; the last time it was seen was 17 days 14 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 23 September 2026.
Wipe cycle
On what schedule does Realistic RUST wipe?
The record holds too few wipes to determine Realistic RUST's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 19 hours ago.
Connection
What are the steps to join Realistic RUST?
To connect manually, open the console with F1 and type client.connect 80.187.126.253:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.