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Live Servers11,664 Players89,954 Populated3,981 Fresh wipes · 3h407 Scanevery 5 min

RS-14358Modded server

-=Dimikastafari=- Staging Test

Offline 80.200.23.239:28015 checked 7d ago

moddedcarbon
Connect
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#14,358
top 65%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 21:51 UTC16d ago 2 – running 1
Mon 28 Sep, 09:17 UTC17d ago 2 – 0.5 days 0
Sun 27 Sep, 21:20 UTC17d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on -=Dimikastafari=- Staging Test?

-=Dimikastafari=- Staging Test is offline at this moment; the last signal was 7 days 17 hours ago.

How is -=Dimikastafari=- Staging Test ranked?

Ranked #14,358 on seven-day player hours, -=Dimikastafari=- Staging Test is in the top 65% of all ranked servers.

Server tags and lists

Where does -=Dimikastafari=- Staging Test appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count -=Dimikastafari=- Staging Test among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on -=Dimikastafari=- Staging Test?

Published by -=Dimikastafari=- Staging Test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167187 (Build): Game build: 167187; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on -=Dimikastafari=- Staging Test?

A procedural map, created by the game, is in use on -=Dimikastafari=- Staging Test.

What does -=Dimikastafari=- Staging Test run for rules and settings?

No gather rate is given in the name -=Dimikastafari=- Staging Test. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.

Server details

What version is -=Dimikastafari=- Staging Test running?

On Windows, -=Dimikastafari=- Staging Test operates Rust network protocol 2634 and build 167187. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for -=Dimikastafari=- Staging Test?

No region is published by -=Dimikastafari=- Staging Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 80.200.23.239:28015.

What is the uptime of -=Dimikastafari=- Staging Test?

The server -=Dimikastafari=- Staging Test is down at the moment, with its last appearance 7 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 27 September 2026.

Wipe cycle

What can you expect on wipe day on -=Dimikastafari=- Staging Test?

Across recent wipes, the busiest times averaged 2 players. 4 hours after the latest wipe, the crowd hit its peak.

On what schedule does -=Dimikastafari=- Staging Test wipe?

There is no way to predict the next wipe on -=Dimikastafari=- Staging Test, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 16 days 17 hours ago.

Joining the server

What is the process to join -=Dimikastafari=- Staging Test?

To connect, start Rust, hit F1, and enter client.connect 80.200.23.239:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167187,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp2
Max players It has 2 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167187
Build Game build: 167187.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.