RS-9050Modded server
Test Server
Offline 80.208.56.246:8767 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
World resets
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:25 UTC1d ago | – | – | – | 1 |
| Sat 10 Oct, 14:47 UTC3d ago | – | – | – | 1 |
| Thu 8 Oct, 09:37 UTC6d ago | – | – | – | 1 |
| Wed 7 Oct, 19:38 UTC6d ago | – | – | – | 1 |
| Wed 7 Oct, 17:16 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 16:30 UTC6d ago | – | – | – | 0 |
| Wed 7 Oct, 13:27 UTC7d ago | – | – | – | 1 |
| Mon 5 Oct, 20:15 UTC8d ago | – | – | – | 1 |
| Thu 1 Oct, 20:13 UTC12d ago | – | – | – | 0 |
| Thu 1 Oct, 17:24 UTC FW12d ago | 1 | held half | 4.1 days | 1 |
| Sun 27 Sep, 09:29 UTC17d ago | 1 | held half | 4.3 days | 1 |
| Sat 26 Sep, 11:26 UTC18d ago | 2 | – | 0.9 days | 0 |
| Thu 24 Sep, 19:00 UTC19d ago | 2 | – | 1.7 days | 0 |
| Thu 24 Sep, 08:25 UTC20d ago | 0 | – | 0.4 days | 0 |
| Wed 23 Sep, 21:44 UTC20d ago | – | – | – | 0 |
| Wed 23 Sep, 20:30 UTC20d ago | 2 | – | 0.5 days | 0 |
| Tue 22 Sep, 17:16 UTC21d ago | 2 | – | 1.1 days | 0 |
| Mon 21 Sep, 17:14 UTC22d ago | 2 | – | 1 days | 0 |
| Mon 14 Sep, 08:24 UTC30d ago | 1 | halved by day 1 | 7.4 days | 0 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Test Server?
Currently, Test Server is offline; the last sighting was 41 hours ago. Over seven days it averaged 1, and the highest point was 1. At 20:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of Test Server?
Ranked #9,050 on seven-day player hours, Test Server is in the top 41% of all ranked servers.
Tags, lists, and filters
Where does Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Test Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Test Server?
Published by Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Test Server?
The map on Test Server is procedural, size 1,000, seed 1854795612, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Test Server run for rules and settings?
No gather rate is given in the name Test Server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on Test Server?
Test Server uses Rust network protocol 2634 and build 167584 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Is Test Server lag-free?
Its average server fps over the last 48 hours was 60, with a low of 60. Its entity count reached 2,238, including buildings, deployables and all other objects. At its highest, it consumed 658 MB of memory. Players feel lag when fps drops and entities increase.
What is the location of Test Server?
No region is published by Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 80.208.56.246:8767 is its address.
How reliable is Test Server?
Test Server is offline now; the last time it was seen was 41 hours ago. Based on the uptime it reports, the last restart was roughly 39 minutes ago. Across the last 7 full days, it was online for 19 of 168 hours, or 11%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
On what schedule does Test Server wipe?
None of the resets on Test Server counts as a wipe, and no wipe schedule is kept, since it starts a new world every few hours.
How to join
What are the steps to join Test Server?
To connect, start Rust, hit F1, and enter client.connect 80.208.56.246:8767. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.