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Live Servers11,496 Players36,275 Populated2,980 Fresh wipes · 3h96 Scanevery 5 min

RS-15961Modded server

OldHabbitsDK

Online 80.209.114.142:28015 checked 7m ago

moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,961
top 71%
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123405:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 8 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:15 UTC5d ago 0 – running 0
Mon 21 Sep, 06:35 UTC22d ago 1 halved by day 4 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How many players are usually on OldHabbitsDK?

On 100 slots, OldHabbitsDK has 0 players at this moment. The average over the last seven days comes to 0 players.

Where does OldHabbitsDK sit in the rankings?

Ranked #15,961 on seven-day player hours, OldHabbitsDK is in the top 71% of all ranked servers.

Server tags and lists

Where does OldHabbitsDK show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count OldHabbitsDK among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on OldHabbitsDK?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): It has 100 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Running game build 167231; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags OldHabbitsDK publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What map is used on OldHabbitsDK?

The map on OldHabbitsDK is procedural, size 5,000, seed 648398478, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on OldHabbitsDK?

The name OldHabbitsDK does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server details

What is the Rust version on OldHabbitsDK?

Rust network protocol 2634 and build 167231 is what OldHabbitsDK runs, on Linux. The protocol must match for you to join; Steam will update your game.

Is OldHabbitsDK lag-free?

The last 48 hours saw it average 36 server fps, never going under 16. Its entity count reached 137,331, including buildings, deployables and all other objects. Memory usage peaked at 4,926 MB. What players experience as lag comes from low fps and a rising entity count.

Where can OldHabbitsDK be found?

No region is published by OldHabbitsDK. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 80.209.114.142:28015 is its address.

Is OldHabbitsDK currently online?

Right now, OldHabbitsDK is up and running. Going by its reported uptime, it restarted about 5 days 15 hours ago. It spent 133 of the last 168 hours online across 7 days, giving 79% uptime. It was first observed by Top Rust Servers on 20 September 2026.

Wipe details

What happens on wipe day on OldHabbitsDK?

The average busiest count over recent wipes is 0 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 4.

When does OldHabbitsDK wipe?

The record holds too few wipes to determine OldHabbitsDK's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 16 hours ago.

Connection

What are the steps to join OldHabbitsDK?

To connect manually, open the console with F1 and type client.connect 80.209.114.142:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp100
Max players It has 100 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167231
Build Running game build 167231.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.