RS-8554Modded server
DimaRND_Rust
Offline 80.80.98.141:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on DimaRND_Rust?
DimaRND_Rust is offline at this moment; the last signal was 2 hours ago. Over seven days it averaged 0, and the highest point was 2. At 20:00 UTC it was busiest in the last 48 hours, averaging 2 players.
Where does DimaRND_Rust sit in the rankings?
Ranked #8,554 on seven-day player hours, DimaRND_Rust is in the top 38% of all ranked servers.
Server tags and lists
Where does DimaRND_Rust appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count DimaRND_Rust among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on DimaRND_Rust?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): Player slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags DimaRND_Rust publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on DimaRND_Rust?
DimaRND_Rust runs a procedural map of size 4,500 with seed 1872944127, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does DimaRND_Rust use?
No gather rate is given in the name DimaRND_Rust. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on DimaRND_Rust?
DimaRND_Rust uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does DimaRND_Rust perform?
Over the last two days, it ran at an average of 137 server fps, minimum 114. The maximum entities it carried was 118,772, covering buildings, deployables and the rest. Memory usage peaked at 3,856 MB. What players experience as lag comes from low fps and a rising entity count.
What is the server location for DimaRND_Rust?
There is no region published by DimaRND_Rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 80.80.98.141:28015.
What is the uptime of DimaRND_Rust?
Currently offline is DimaRND_Rust, last seen 2 hours ago. Going by its reported uptime, it restarted about 27 hours ago. It spent 38 of the last 48 hours online across 2 days, giving 79% uptime. Its first appearance in Top Rust Servers was on 11 October 2026.
Wipe cycle
On what schedule does DimaRND_Rust wipe?
The record holds too few wipes to determine DimaRND_Rust's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 30 hours ago.
Joining the server
What is the process to join DimaRND_Rust?
Use the console: open Rust, press F1, and type client.connect 80.80.98.141:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.