RS-14505Modded server
Hale Workbench
Offline 81.127.81.48:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Hale Workbench?
Hale Workbench is offline at this moment; the last signal was 8 days 2 hours ago.
How is Hale Workbench ranked?
On player hours across seven days, Hale Workbench is #14,505, inside the top 65% of all ranked servers.
Server tags and lists
Where does Hale Workbench appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Hale Workbench: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Hale Workbench?
gmrust (Game mode): Standard survival, as in Rust; mp3 (Max players): There are 3 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Hale Workbench publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Hale Workbench?
Hale Workbench uses a procedural map, which the game generates.
What does Hale Workbench run for rules and settings?
No gather rate is given in the name Hale Workbench. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is Hale Workbench running?
On Windows, Hale Workbench operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
What is the server location for Hale Workbench?
No region is published by Hale Workbench. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 81.127.81.48:28015.
Is Hale Workbench currently online?
Currently offline is Hale Workbench, last seen 8 days 2 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe details
When does Hale Workbench wipe?
Not enough wipe data exists yet to identify the rhythm of Hale Workbench. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 3 hours ago.
Joining the server
What is the process to join Hale Workbench?
To connect, start Rust, hit F1, and enter client.connect 81.127.81.48:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.