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Live Servers11,456 Players34,007 Populated2,954 Fresh wipes · 3h87 Scanevery 5 min

RS-8257Modded server

Jovo's basement

Online 81.170.132.132:28015 checked 15m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,257
top 37%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.3 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:49 UTC FW13d ago 4 – running 1
Mon 14 Sep, 11:49 UTC30d ago 3 halved by day 8 17.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Jovo's basement?

On 50 slots, Jovo's basement has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. At 05:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does Jovo's basement sit in the rankings?

On player hours across seven days, Jovo's basement is #8,257, inside the top 37% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Jovo's basement?

These Top Rust Servers lists count Jovo's basement among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Jovo's basement?

Published by Jovo's basement for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

What is the map on Jovo's basement?

Jovo's basement runs a procedural map of size 4,300 with seed 721841139, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does Jovo's basement use?

No gather rate is given in the name Jovo's basement. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.

Server details

What Rust version is Jovo's basement on?

On Windows, Jovo's basement operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.

How well does Jovo's basement perform?

The last 48 hours saw it average 105 server fps, never going under 64. The maximum entities it carried was 121,256, covering buildings, deployables and the rest. Memory usage peaked at 3,895 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the location of Jovo's basement?

No region is published by Jovo's basement. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 81.170.132.132:28015.

How reliable is Jovo's basement?

Right now, Jovo's basement is up and running. Based on the uptime it reports, the last restart was roughly 25 hours ago. It spent 167 of the last 168 hours online across 7 days, giving 99% uptime. It was first observed by Top Rust Servers on 14 September 2026.

Wipe details

What can you expect on wipe day on Jovo's basement?

Recent wipes saw an average peak of 4 players at their busiest. 2 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 8.

On what schedule does Jovo's basement wipe?

The record holds too few wipes to determine Jovo's basement's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 13 days 9 hours ago.

Joining the server

What is the process to join Jovo's basement?

To connect, start Rust, hit F1, and enter client.connect 81.170.132.132:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players Player slots: 50.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.