RS-13672Modded server
RustTest
Offline 81.21.249.70:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 21:41 UTC3d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustTest?
RustTest is offline at this moment; the last signal was 3 days 22 hours ago. Over seven days it averaged 0, and the highest point was 1.
How is RustTest ranked?
On player hours across seven days, RustTest is #13,672, inside the top 62% of all ranked servers.
Tags, lists, and filters
Where does RustTest show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find RustTest: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on RustTest?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags RustTest publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on RustTest?
The map on RustTest is procedural, size 4,096, seed 689777, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.
What settings and rules does RustTest use?
You will not find a gather rate in the name RustTest. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on RustTest?
Rust network protocol 2634 and build 167398 is what RustTest runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for RustTest?
No region is published by RustTest. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 81.21.249.70:28015.
How reliable is RustTest?
Currently offline is RustTest, last seen 3 days 22 hours ago. It spent 0 of the last 72 hours online across 3 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe schedule
What can you expect on wipe day on RustTest?
The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 1 hours in.
How often does RustTest wipe?
Not enough wipe data exists yet to identify the rhythm of RustTest. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 22 hours ago.
Joining the server
What is the process to join RustTest?
To connect, start Rust, hit F1, and enter client.connect 81.21.249.70:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.