RS-15497Modded server
test
Offline 81.9.127.119:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is test?
Currently, test is offline; the last sighting was 27 days 16 hours ago.
How is test ranked?
Ranked #15,497 on seven-day player hours, test is in the top – of all ranked servers.
Server tags and lists
Where does test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find test: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp15 (Max players): There are 15 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): The game build is 163493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on test?
test uses a procedural map, which the game generates.
Which settings and rules apply on test?
You will not find a gather rate in the name test. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server details
What is the Rust version on test?
On Windows, test operates Rust network protocol 2633 and build 163493. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for test?
There is no region published by test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 81.9.127.119:28015 is its address.
How reliable is test?
Currently offline is test, last seen 27 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 16 September 2026.
Wipe details
On what schedule does test wipe?
The record holds too few wipes to determine test's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 34 days 22 hours ago.
Joining the server
What is the process to join test?
To connect, start Rust, hit F1, and enter client.connect 81.9.127.119:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.