Top Rust ServersObservatory · live
Live Servers11,645 Players62,215 Populated3,734 Fresh wipes · 3h151 Scanevery 5 min

RS-15118Modded server

Local Carbon Plugin Dev

Offline 81.98.90.0:28015 checked 3d ago

moddedcarbon
Connect
Players now
0/ 4
0% full
7-day average
0
peak 1
Rank
#15,118
top 68%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct9 Oct12 Oct14 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:02 UTC3d ago 1 – running 1
Fri 2 Oct, 23:35 UTC11d ago 1 – 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Local Carbon Plugin Dev?

Local Carbon Plugin Dev is offline at this moment; the last signal was 3 days 20 hours ago. A seven-day average of 0 players was reached, peaking at 1.

How is Local Carbon Plugin Dev ranked?

Ranked #15,118 on seven-day player hours, Local Carbon Plugin Dev is in the top 68% of all ranked servers.

Tags and filters

Where does Local Carbon Plugin Dev appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Local Carbon Plugin Dev: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Local Carbon Plugin Dev?

The game's server browser reads the tags that Local Carbon Plugin Dev publishes: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): There are 4 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on Local Carbon Plugin Dev?

A procedural map, created by the game, is in use on Local Carbon Plugin Dev.

What does Local Carbon Plugin Dev run for rules and settings?

No gather rate is given in the name Local Carbon Plugin Dev. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is Local Carbon Plugin Dev on?

On Windows, Local Carbon Plugin Dev operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.

What is the server location for Local Carbon Plugin Dev?

No region is published by Local Carbon Plugin Dev. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 81.98.90.0:28015.

Is Local Carbon Plugin Dev currently online?

Currently offline is Local Carbon Plugin Dev, last seen 3 days 20 hours ago. It spent 2 of the last 168 hours online across 7 days, giving 1% uptime. It was first observed by Top Rust Servers on 2 October 2026.

Wipe cycle

What happens on wipe day on Local Carbon Plugin Dev?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.

How often does Local Carbon Plugin Dev wipe?

The record holds too few wipes to determine Local Carbon Plugin Dev's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 22 hours ago.

Joining the server

What is the process to join Local Carbon Plugin Dev?

To connect, start Rust, hit F1, and enter client.connect 81.98.90.0:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as in Rust.
mp4
Max players There are 4 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.