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Live Servers11,581 Players61,878 Populated3,692 Fresh wipes · 3h133 Scanevery 5 min

RS-13871Modded server

Rise of the Hunters - Test Server

Offline 81.99.210.156:28115 checked 22d ago

moddedoxide
Connect
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,871
top 60%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Rise of the Hunters - Test Server?

Rise of the Hunters - Test Server is offline at this moment; the last signal was 22 days 7 hours ago.

How is Rise of the Hunters - Test Server ranked?

The last seven days of player hours place Rise of the Hunters - Test Server at #13,871, in the top 60% of ranked servers.

Server tags and lists

Where does Rise of the Hunters - Test Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Rise of the Hunters - Test Server: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rise of the Hunters - Test Server?

Published by Rise of the Hunters - Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on Rise of the Hunters - Test Server?

A procedural map, created by the game, is in use on Rise of the Hunters - Test Server.

What settings and rules does Rise of the Hunters - Test Server use?

You will not find a gather rate in the name Rise of the Hunters - Test Server. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

About the server

What version is Rise of the Hunters - Test Server running?

On Windows, Rise of the Hunters - Test Server operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Rise of the Hunters - Test Server be found?

There is no region published by Rise of the Hunters - Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 81.99.210.156:28115.

What is the uptime of Rise of the Hunters - Test Server?

Currently offline is Rise of the Hunters - Test Server, last seen 22 days 7 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 21 September 2026.

Wipe schedule

How often does Rise of the Hunters - Test Server wipe?

Not enough wipe data exists yet to identify the rhythm of Rise of the Hunters - Test Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 23 days 1 hours ago.

Connection

What is the process to join Rise of the Hunters - Test Server?

To connect, start Rust, hit F1, and enter client.connect 81.99.210.156:28115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol To join, your game must be on protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.