RS-9661Modded server
IndustrialCooking test
Offline 82.142.0.12:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on IndustrialCooking test?
Currently, IndustrialCooking test is offline; the last sighting was 3 days 6 hours ago. A seven-day average of 1 players was reached, peaking at 1.
What is the ranking of IndustrialCooking test?
On player hours across seven days, IndustrialCooking test is #9,661, inside the top 43% of all ranked servers.
Tags and filters
Where does IndustrialCooking test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find IndustrialCooking test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on IndustrialCooking test?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags IndustrialCooking test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on IndustrialCooking test?
A procedural map, created by the game, is in use on IndustrialCooking test.
Which settings and rules apply on IndustrialCooking test?
You will not find a gather rate in the name IndustrialCooking test. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is IndustrialCooking test on?
On Windows, IndustrialCooking test operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can IndustrialCooking test be found?
A region is not published by IndustrialCooking test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 82.142.0.12:28015.
Is IndustrialCooking test currently online?
Currently offline is IndustrialCooking test, last seen 3 days 6 hours ago. Across the last 2 full days, it was online for 0 of 48 hours, or 0%. The first time Top Rust Servers saw it was on 10 October 2026.
Wipe cycle
When does IndustrialCooking test wipe?
Not enough wipe data exists yet to identify the rhythm of IndustrialCooking test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 11 hours ago.
Connection
What are the steps to join IndustrialCooking test?
To connect, start Rust, hit F1, and enter client.connect 82.142.0.12:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.