RS-12909Modded server
Dronzach Offline
Offline 82.162.189.8:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Dronzach Offline?
Dronzach Offline is offline at this moment; the last signal was 30 days ago.
What is the ranking of Dronzach Offline?
On player hours across seven days, Dronzach Offline is #12,909, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Dronzach Offline?
These Top Rust Servers lists include Dronzach Offline: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Dronzach Offline?
The game's server browser reads the tags that Dronzach Offline publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Dronzach Offline?
Dronzach Offline uses a procedural map, which the game generates.
Which settings and rules apply on Dronzach Offline?
The name Dronzach Offline does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What Rust version is Dronzach Offline on?
Rust network protocol 2633 and build 163794 is what Dronzach Offline runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for Dronzach Offline?
There is no region published by Dronzach Offline. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 82.162.189.8:28015.
What is the uptime of Dronzach Offline?
Currently offline is Dronzach Offline, last seen 30 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
When does Dronzach Offline wipe?
The record holds too few wipes to determine Dronzach Offline's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 31 days 9 hours ago.
Connection
How can I connect to Dronzach Offline?
To connect, start Rust, hit F1, and enter client.connect 82.162.189.8:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.