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Live Servers11,461 Players33,597 Populated2,980 Fresh wipes · 3h60 Scanevery 5 min

RS-9456Modded server

Test server

Offline EU 82.170.141.161:28015 checked 1d ago

biweekly wipes moddedcarbonpve
Connect
Players now
1/ 150
1% full
7-day average
2
peak 2
Rank
#9,456
top 42% · #2144 in EU
Last wipe
1d ago
biweekly schedule
Next wipe
T− 12d 13h
Mon 26 Oct, 19:46 UTC
Light curve

Players

AveragePeakWipe
00.511.5214:0019:0020:0021:00Wiped Mon 12 Oct, 14:02 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

Server fpsWipe
010020030040014:0019:0020:0021:00Wiped Mon 12 Oct, 14:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct

Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Monday 26 October, 19:46 UTC, in 12d 13h. Its biweekly schedule tag · low confidence

Coming wipes

  1. T− 12d 13hMon 26 Oct, 19:46 UTC
  2. T− 22d 13hThu 5 Nov, 19:00 UTCFW
  3. T− 26d 13hMon 9 Nov, 19:46 UTC
  4. T− 40d 13hMon 23 Nov, 19:46 UTC
Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:46 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Test server?

Test server is offline at this moment; the last signal was 31 hours ago. A seven-day average of 2 players was reached, peaking at 2. The busiest point in the last 48 hours was 20:00 UTC, when it averaged 2 players.

What is the ranking of Test server?

In Europe, Test server is #2,144 on seven-day player hours, with #9,456 overall and a top 42% position among ranked servers.

Tags, lists, and filters

Where does Test server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Test server: Best EU Rust servers, Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on Test server?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp150 (Max players): It has 150 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): In the server browser, this appears under Europe are the tags Test server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on Test server?

The map on Test server is procedural, size 4,500, seed 82877763, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on Test server?

You will not find a gather rate in the name Test server. Groups use the default maximum of 8 players. You play pve, no player versus player combat. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What version is Test server running?

On Windows, Test server operates Rust network protocol 2634 and build 167584. Joining requires matching protocols, and Steam updates your game automatically.

What is the performance like on Test server?

Over the last two days, it ran at an average of 216 server fps, minimum 209. The maximum entities it carried was 113,834, covering buildings, deployables and the rest. Its memory use reached 3,112 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of Test server?

With its EU tag, Test server lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 82.170.141.161:28015.

What is the uptime of Test server?

Currently offline is Test server, last seen 31 hours ago. Based on the uptime it reports, the last restart was roughly 1 hours ago. 0 of 24 hours it stayed up in the last 1 full day, giving 0% uptime. It was first observed by Top Rust Servers on 12 October 2026.

Wipe cycle

When does Test server wipe?

The recorded wipes for Test server are too few to confirm its schedule, so the prediction follows its tag. On Monday 26 October at 19:46 UTC, the next wipe is anticipated. The world it is running now dates from 34 hours ago. A fortnightly wipe schedule appears in its tags.

Joining the server

How can I connect to Test server?

To connect manually, open the console with F1 and type client.connect 82.170.141.161:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://rust-explora.org/.

Spectrum

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp150
Max players It has 150 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.