RS-15497Modded server
Dev server
Offline 82.194.25.20:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Dev server?
Currently, Dev server is offline; the last sighting was 28 days ago.
Where does Dev server sit in the rankings?
Ranked #15,497 on seven-day player hours, Dev server is in the top – of all ranked servers.
Tags and filters
Where does Dev server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Dev server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Dev server?
Published by Dev server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on Dev server?
A procedural map, created by the game, is in use on Dev server.
What settings and rules does Dev server use?
You will not find a gather rate in the name Dev server. The group limit is the game's default of 8 players. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC anti-cheat is active.
Server details
What is the Rust version on Dev server?
Rust network protocol 2633 and build 163794 is what Dev server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Where can Dev server be found?
No region is published by Dev server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 82.194.25.20:28015.
What is the uptime of Dev server?
Currently offline is Dev server, last seen 28 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe cycle
On what schedule does Dev server wipe?
The record holds too few wipes to determine Dev server's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 1 hours ago.
Connection
How can I connect to Dev server?
To connect manually, open the console with F1 and type client.connect 82.194.25.20:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.