RS-15515Modded server
Dev server
Offline 82.194.25.36:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Dev server?
Currently, Dev server is offline; the last sighting was 23 days 6 hours ago.
Where does Dev server sit in the rankings?
The last seven days of player hours place Dev server at #15,515, in the top – of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Dev server?
These Top Rust Servers lists include Dev server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Dev server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins are the tags Dev server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which settings and rules apply on Dev server?
No gather rate is given in the name Dev server. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on Dev server?
Dev server uses Rust network protocol 2633 and build 163794 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Dev server?
A region is not published by Dev server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 82.194.25.36:28015.
Is Dev server currently online?
The server Dev server is down at the moment, with its last appearance 23 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe details
How often does Dev server wipe?
Too few wipes are recorded for Dev server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 3 hours ago.
How to join
What are the steps to join Dev server?
Use the console: open Rust, press F1, and type client.connect 82.194.25.36:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.