RS-15050Modded server
RustServer
Offline 82.208.112.125:28015 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on RustServer?
Currently, RustServer is offline; the last sighting was 30 days 3 hours ago.
Where does RustServer sit in the rankings?
On player hours across seven days, RustServer is #15,050, inside the top – of all ranked servers.
Tags and filters
Where does RustServer show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include RustServer: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer?
Published by RustServer for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): It has 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on RustServer?
A procedural map, created by the game, is in use on RustServer.
Which settings and rules apply on RustServer?
You will not find a gather rate in the name RustServer. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is RustServer running?
RustServer uses Rust network protocol 2633 and build 163794 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can RustServer be found?
There is no region published by RustServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 82.208.112.125:28015.
How reliable is RustServer?
Currently offline is RustServer, last seen 30 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 14 September 2026.
Wipe cycle
On what schedule does RustServer wipe?
Too few wipes are recorded for RustServer to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 30 days 5 hours ago.
Connection
What is the process to join RustServer?
To connect, start Rust, hit F1, and enter client.connect 82.208.112.125:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.