RS-15021Modded server
P.I.P Test Server
Offline 82.21.2.6:10274 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is P.I.P Test Server?
P.I.P Test Server is offline at this moment; the last signal was 29 days 19 hours ago.
Where does P.I.P Test Server sit in the rankings?
On player hours across seven days, P.I.P Test Server is #15,021, inside the top – of all ranked servers.
Server tags and lists
Where does P.I.P Test Server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count P.I.P Test Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on P.I.P Test Server?
Published by P.I.P Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): It has 40 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What does P.I.P Test Server run for rules and settings?
No gather rate is given in the name P.I.P Test Server. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC anti-cheat is active.
About the server
What version is P.I.P Test Server running?
On Linux, P.I.P Test Server operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of P.I.P Test Server?
There is no region published by P.I.P Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 82.21.2.6:10274.
What is the uptime of P.I.P Test Server?
Currently offline is P.I.P Test Server, last seen 29 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
On what schedule does P.I.P Test Server wipe?
Too few wipes are recorded for P.I.P Test Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 14 hours ago.
How to join
What are the steps to join P.I.P Test Server?
To connect, start Rust, hit F1, and enter client.connect 82.21.2.6:10274. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.