RS-···Modded server
DEATH GAME練習サーバー
Offline 82.21.2.7:10255 checked 30d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on DEATH GAME練習サーバー?
Currently, DEATH GAME練習サーバー is offline; the last sighting was 30 days 9 hours ago.
Tags and filters
Where does DEATH GAME練習サーバー appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include DEATH GAME練習サーバー: Top modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on DEATH GAME練習サーバー?
The game's server browser reads the tags that DEATH GAME練習サーバー publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp55 (Max players): There are 55 slots; ts8 (Group limit): 8 per team is the default limit; v2632 (Protocol): Protocol 2632 is required to join; your game must be on the same version; cs161125 (Build): Game build: 161125; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on DEATH GAME練習サーバー?
A procedural map, created by the game, is in use on DEATH GAME練習サーバー.
What does DEATH GAME練習サーバー run for rules and settings?
You will not find a gather rate in the name DEATH GAME練習サーバー. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on DEATH GAME練習サーバー?
On Linux, DEATH GAME練習サーバー operates Rust network protocol 2632 and build 161125. The protocol must match for you to join; Steam will update your game.
Where can DEATH GAME練習サーバー be found?
The name of DEATH GAME練習サーバー points to Asia, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 82.21.2.7:10255.
Is DEATH GAME練習サーバー currently online?
Currently offline is DEATH GAME練習サーバー, last seen 30 days 9 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
When does DEATH GAME練習サーバー wipe?
The record holds too few wipes to determine DEATH GAME練習サーバー's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 47 days 18 hours ago.
Joining the server
What is the process to join DEATH GAME練習サーバー?
To connect, start Rust, hit F1, and enter client.connect 82.21.2.7:10255. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.