RS-9822Modded server
[EU] Dawgs - Build Server
Online EU 82.38.2.150:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC15h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on [EU] Dawgs - Build Server?
On 50 slots, [EU] Dawgs - Build Server has 0 players at this moment. Its seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 15:00 UTC, with an average of 2 players.
What is the ranking of [EU] Dawgs - Build Server?
In Europe, [EU] Dawgs - Build Server is #2,169 on seven-day player hours, with #9,822 overall and a top 44% position among ranked servers.
Tags and filters
Where does [EU] Dawgs - Build Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find [EU] Dawgs - Build Server: Best EU Rust servers, Top modded Rust servers, Best Rust build servers and Rust creative and build servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on [EU] Dawgs - Build Server?
The game's server browser reads the tags that [EU] Dawgs - Build Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^c (Creative): No gathering required; build whatever you want in this sandbox; ^k (Build server): Build and test base designs; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; EU (Europe): The server browser lists it under Europe. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on [EU] Dawgs - Build Server?
[EU] Dawgs - Build Server runs a procedural map of size 6,000 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.
What does [EU] Dawgs - Build Server run for rules and settings?
No gather rate is given in the name [EU] Dawgs - Build Server. Up to 8 players per group, as the game defaults. It runs build & creative, building without gathering, in a sandbox. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is [EU] Dawgs - Build Server running?
Rust network protocol 2634 and build 167781 is what [EU] Dawgs - Build Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
How well does [EU] Dawgs - Build Server perform?
The last 48 hours saw it average 240 server fps, never going under 239. Its entity count reached 2,942, including buildings, deployables and all other objects. Its memory use reached 2,191 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the server location for [EU] Dawgs - Build Server?
[EU] Dawgs - Build Server uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 82.38.2.150:28015.
Is [EU] Dawgs - Build Server currently online?
Right now, [EU] Dawgs - Build Server is up and running. The uptime it gives suggests a restart around 12 hours ago. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe cycle
On what schedule does [EU] Dawgs - Build Server wipe?
The record holds too few wipes to determine [EU] Dawgs - Build Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 15 hours ago.
Joining the server
What are the steps to join [EU] Dawgs - Build Server?
To connect manually, open the console with F1 and type client.connect 82.38.2.150:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.