RS-15966Modded server
lab-server
Online 82.43.227.248:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on lab-server?
On 10 slots, lab-server has 0 players at this moment. Over the past seven days, the average player count was 0.
What is the ranking of lab-server?
On player hours across seven days, lab-server is #15,966, inside the top 72% of all ranked servers.
Server tags and lists
Where does lab-server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count lab-server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on lab-server?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2622 (Protocol): To join, your game must be on protocol 2622; cs146875 (Build): The game build is 146875; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rau1 (Region code): Set to region au1; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags lab-server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on lab-server?
lab-server uses a procedural map, which the game generates.
What settings and rules does lab-server use?
No gather rate is given in the name lab-server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What version is lab-server running?
lab-server uses Rust network protocol 2622 and build 146875 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can lab-server be found?
A region is not published by lab-server; the region code is au1. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 82.43.227.248:28015 is its address.
Is lab-server currently online?
Right now, lab-server is up and running. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
How often does lab-server wipe?
Not enough wipe data exists yet to identify the rhythm of lab-server. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 199 days 19 hours ago.
How to join
How can I connect to lab-server?
Use the console: open Rust, press F1, and type client.connect 82.43.227.248:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.