RS-8152Modded server
Development Server
Offline 82.64.211.202:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence
Coming wipes
- T− 22d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:19 UTC FW12d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Development Server?
Development Server is offline at this moment; the last signal was 24 hours ago. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 19:00 UTC, when it averaged 1 players.
Where does Development Server sit in the rankings?
The last seven days of player hours place Development Server at #8,152, in the top 36% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Development Server?
These Top Rust Servers lists include Development Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Development Server?
The game's server browser reads the tags that Development Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What map is used on Development Server?
Development Server uses a procedural map, which the game generates.
What settings and rules does Development Server use?
No gather rate is given in the name Development Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Development Server running?
Development Server uses Rust network protocol 2634 and build 167584 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Development Server?
No region is published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 82.64.211.202:28015 is its address.
Is Development Server currently online?
Currently offline is Development Server, last seen 24 hours ago. It spent 28 of the last 168 hours online across 7 days, giving 17% uptime. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe cycle
What happens on wipe day on Development Server?
The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in.
When does Development Server wipe?
With the force wipe, Development Server resets once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 12 days 2 hours ago.
Joining the server
What are the steps to join Development Server?
Use the console: open Rust, press F1, and type client.connect 82.64.211.202:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.