Top Rust ServersObservatory · live
Live Servers11,661 Players61,086 Populated3,720 Fresh wipes · 3h150 Scanevery 5 min

RS-8152Modded server

Development Server

Offline 82.64.211.202:28015 checked 1d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,152
top 36%
Last wipe
12d ago
no schedule published
Next wipe
T− 22d 20h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75119:0020:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 20h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. T− 22d 20hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:19 UTC FW12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Development Server?

Development Server is offline at this moment; the last signal was 24 hours ago. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 19:00 UTC, when it averaged 1 players.

Where does Development Server sit in the rankings?

The last seven days of player hours place Development Server at #8,152, in the top 36% of ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Development Server?

These Top Rust Servers lists include Development Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Development Server?

The game's server browser reads the tags that Development Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on Development Server?

Development Server uses a procedural map, which the game generates.

What settings and rules does Development Server use?

No gather rate is given in the name Development Server. The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What version is Development Server running?

Development Server uses Rust network protocol 2634 and build 167584 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of Development Server?

No region is published by Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 82.64.211.202:28015 is its address.

Is Development Server currently online?

Currently offline is Development Server, last seen 24 hours ago. It spent 28 of the last 168 hours online across 7 days, giving 17% uptime. Its first appearance in Top Rust Servers was on 19 September 2026.

Wipe cycle

What happens on wipe day on Development Server?

The average busiest count over recent wipes is 1 players. The latest wipe saw its highest player count 0 hours in.

When does Development Server wipe?

With the force wipe, Development Server resets once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 12 days 2 hours ago.

Joining the server

What are the steps to join Development Server?

Use the console: open Rust, press F1, and type client.connect 82.64.211.202:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players It has 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build Running game build 167584.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.