RS-13304Modded server
StefanServer
Offline 83.135.8.13:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is StefanServer?
Currently, StefanServer is offline; the last sighting was 26 days 16 hours ago.
What is the ranking of StefanServer?
Ranked #13,304 on seven-day player hours, StefanServer is in the top – of all ranked servers.
Tags, lists, and filters
Where does StefanServer show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count StefanServer among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on StefanServer?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164608 (Build): Game build: 164608; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags StefanServer publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on StefanServer?
StefanServer uses a procedural map, which the game generates.
What settings and rules does StefanServer use?
The name StefanServer does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is StefanServer running?
On Windows, StefanServer operates Rust network protocol 2633 and build 164608. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of StefanServer?
There is no region published by StefanServer. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 83.135.8.13:28015 is its address.
Is StefanServer currently online?
Currently offline is StefanServer, last seen 26 days 16 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 17 September 2026.
Wipe cycle
When does StefanServer wipe?
Too few wipes are recorded for StefanServer to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 29 days 19 hours ago.
Joining the server
What are the steps to join StefanServer?
To connect manually, open the console with F1 and type client.connect 83.135.8.13:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.