RS-13254Modded server
StefanServer
Offline 83.135.8.26:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on StefanServer?
StefanServer is offline at this moment; the last signal was 24 days 2 hours ago.
Where does StefanServer sit in the rankings?
On player hours across seven days, StefanServer is #13,254, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry StefanServer?
These Top Rust Servers lists count StefanServer among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on StefanServer?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164608 (Build): Running game build 164608; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags StefanServer publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on StefanServer?
StefanServer uses a procedural map, which the game generates.
What settings and rules does StefanServer use?
You will not find a gather rate in the name StefanServer. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What Rust version is StefanServer on?
Rust network protocol 2633 and build 164608 is what StefanServer runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can StefanServer be found?
No region is published by StefanServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 83.135.8.26:28015.
Is StefanServer currently online?
StefanServer is offline now; the last time it was seen was 24 days 2 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 19 September 2026.
Wipe schedule
On what schedule does StefanServer wipe?
Not enough wipe data exists yet to identify the rhythm of StefanServer. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 29 days 10 hours ago.
Joining the server
How can I connect to StefanServer?
To connect manually, open the console with F1 and type client.connect 83.135.8.26:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.