RS-13349Modded server
StefanServer
Offline 83.135.8.3:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on StefanServer?
Currently, StefanServer is offline; the last sighting was 27 days 17 hours ago.
How is StefanServer ranked?
On player hours across seven days, StefanServer is #13,349, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry StefanServer?
These Top Rust Servers lists count StefanServer among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on StefanServer?
Published by StefanServer for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): Player slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on StefanServer?
StefanServer uses a procedural map, which the game generates.
Which settings and rules apply on StefanServer?
No gather rate is given in the name StefanServer. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
About the server
What version is StefanServer running?
On Windows, StefanServer operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
Where can StefanServer be found?
A region is not published by StefanServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 83.135.8.3:28015 is its address.
Is StefanServer currently online?
StefanServer is offline now; the last time it was seen was 27 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe details
On what schedule does StefanServer wipe?
Not enough wipe data exists yet to identify the rhythm of StefanServer. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 18 hours ago.
How to join
What is the process to join StefanServer?
To connect manually, open the console with F1 and type client.connect 83.135.8.3:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.