Top Rust ServersObservatory · live
Live Servers11,449 Players34,910 Populated2,970 Fresh wipes · 3h82 Scanevery 5 min

RS-8069Modded server

Procedural Map

Online 83.147.29.183:28025 checked 13m ago

moddedoxidepve
Connect
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#8,069
top 36%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5204:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:07 UTC12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Procedural Map?

On 100 slots, Procedural Map has 0 players at this moment. Its seven-day average is 0 players, with a peak of 2. At 18:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of Procedural Map?

Ranked #8,069 on seven-day player hours, Procedural Map is in the top 36% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Procedural Map?

These Top Rust Servers lists count Procedural Map among their servers: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Procedural Map?

The game's server browser reads the tags that Procedural Map publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on Procedural Map?

Procedural Map runs a procedural map of size 3,700 with seed 657663029, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.

What settings and rules does Procedural Map use?

The name Procedural Map does not state a gather rate. Up to 8 players per group, as the game defaults. It runs pve, fighting between players is off. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What is the Rust version on Procedural Map?

Rust network protocol 2634 and build 166652 is what Procedural Map runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

Is Procedural Map lag-free?

Over the last two days, it ran at an average of 30 server fps, minimum 29. The maximum entities it carried was 78,275, covering buildings, deployables and the rest. Its memory use reached 2,529 MB at most. Players feel lag when fps drops and entities increase.

What is the server location for Procedural Map?

No region is published by Procedural Map. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 83.147.29.183:28025.

How reliable is Procedural Map?

The server Procedural Map is currently online. The uptime it gives suggests a restart around 2 minutes ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What happens on wipe day on Procedural Map?

Across recent wipes, the busiest times averaged 3 players. The latest wipe saw its highest player count 38 hours in.

When does Procedural Map wipe?

The record holds too few wipes to determine Procedural Map's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 21 hours ago.

How to join

What is the process to join Procedural Map?

Use the console: open Rust, press F1, and type client.connect 83.147.29.183:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players There are 100 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE Player versus environment: the danger comes from the world, not other players.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.