RS-15962Modded server
Skin Server
Offline 83.149.103.246:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Skin Server?
Skin Server is offline at this moment; the last signal was 8 days 7 hours ago.
Where does Skin Server sit in the rankings?
On player hours across seven days, Skin Server is #15,962, inside the top 71% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Skin Server?
These Top Rust Servers lists include Skin Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Skin Server?
The game's server browser reads the tags that Skin Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Skin Server?
A procedural map, created by the game, is in use on Skin Server.
What settings and rules does Skin Server use?
You will not find a gather rate in the name Skin Server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is Skin Server running?
Skin Server uses Rust network protocol 2634 and build 166652 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can Skin Server be found?
There is no region published by Skin Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 83.149.103.246:28015.
How reliable is Skin Server?
Skin Server is offline now; the last time it was seen was 8 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe schedule
How often does Skin Server wipe?
Not enough wipe data exists yet to identify the rhythm of Skin Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 8 days 7 hours ago.
How to join
How can I connect to Skin Server?
To connect manually, open the console with F1 and type client.connect 83.149.103.246:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.