RS-15956Modded server
CrypticRedHats Public Branch Development Server
Online 83.151.204.153:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 06:59 UTC9d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is CrypticRedHats Public Branch Development Server?
On 500 slots, CrypticRedHats Public Branch Development Server has 0 players at this moment. Over the past seven days, the average player count was 0.
What is the ranking of CrypticRedHats Public Branch Development Server?
Ranked #15,956 on seven-day player hours, CrypticRedHats Public Branch Development Server is in the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry CrypticRedHats Public Branch Development Server?
On these Top Rust Servers lists you will find CrypticRedHats Public Branch Development Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on CrypticRedHats Public Branch Development Server?
The game's server browser reads the tags that CrypticRedHats Public Branch Development Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp500 (Max players): There are 500 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on CrypticRedHats Public Branch Development Server?
A procedural map of size 4,000 with seed 1337, created by the game, is in use on CrypticRedHats Public Branch Development Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is Custom Map.
What does CrypticRedHats Public Branch Development Server run for rules and settings?
The name CrypticRedHats Public Branch Development Server does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.
About the server
What Rust version is CrypticRedHats Public Branch Development Server on?
CrypticRedHats Public Branch Development Server uses Rust network protocol 2634 and build 166652 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Is CrypticRedHats Public Branch Development Server lag-free?
Over the last two days, it ran at an average of 43 server fps, minimum 36. The maximum entities it carried was 85,603, covering buildings, deployables and the rest. At its highest, it consumed 4,609 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Where can CrypticRedHats Public Branch Development Server be found?
There is no region published by CrypticRedHats Public Branch Development Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 83.151.204.153:28015.
How reliable is CrypticRedHats Public Branch Development Server?
Right now, CrypticRedHats Public Branch Development Server is up and running. Going by its reported uptime, it restarted about 9 days 20 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
What happens on wipe day on CrypticRedHats Public Branch Development Server?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.
How often does CrypticRedHats Public Branch Development Server wipe?
Too few wipes are recorded for CrypticRedHats Public Branch Development Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 22 hours ago.
Connection
What is the process to join CrypticRedHats Public Branch Development Server?
To connect, start Rust, hit F1, and enter client.connect 83.151.204.153:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://discord.com/invite/GevAn9jzCr.
