RS-15977Modded server
Local stability test (flat)
Offline 83.190.130.89:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Local stability test (flat)?
Local stability test (flat) is offline at this moment; the last signal was 6 days ago. Over the past seven days, the average player count was 0.
What is the ranking of Local stability test (flat)?
Ranked #15,977 on seven-day player hours, Local stability test (flat) is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does Local stability test (flat) show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Local stability test (flat) among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Local stability test (flat)?
The game's server browser reads the tags that Local stability test (flat) publishes: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): It has 4 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2632 (Protocol): To join, your game must be on protocol 2632; cs161125 (Build): Game build: 161125; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which settings and rules apply on Local stability test (flat)?
No gather rate is given in the name Local stability test (flat). The group limit is the game's default of 8 players. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on Local stability test (flat)?
Rust network protocol 2632 and build 161125 is what Local stability test (flat) runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Local stability test (flat)?
There is no region published by Local stability test (flat). Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 83.190.130.89:28015.
Is Local stability test (flat) currently online?
Currently offline is Local stability test (flat), last seen 6 days ago. Across the last 7 full days, it was online for 27 of 168 hours, or 16%. Its first appearance in Top Rust Servers was on 17 September 2026.
Wipe details
How often does Local stability test (flat) wipe?
Not enough wipe data exists yet to identify the rhythm of Local stability test (flat). The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 47 days 10 hours ago.
How to join
What are the steps to join Local stability test (flat)?
Use the console: open Rust, press F1, and type client.connect 83.190.130.89:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.