Top Rust ServersObservatory · live
Live Servers11,453 Players38,465 Populated3,174 Fresh wipes · 3h83 Scanevery 5 min

RS-14544Modded server

Rust MMO - Dev Server

Offline 83.200.191.56:28015 checked 15d ago

moddedoxide
Connect
Players now
1/ 5
20% full
7-day average
0
peak –
Rank
#14,544
top 61%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep27 Sep30 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 04:36 UTC17d ago 1 – running 0
Sat 26 Sep, 08:49 UTC17d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Rust MMO - Dev Server?

Rust MMO - Dev Server is offline at this moment; the last signal was 15 days 21 hours ago.

Where does Rust MMO - Dev Server sit in the rankings?

The last seven days of player hours place Rust MMO - Dev Server at #14,544, in the top 61% of ranked servers.

Tags and filters

Where does Rust MMO - Dev Server show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Rust MMO - Dev Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Rust MMO - Dev Server?

gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): There are 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Rust MMO - Dev Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Map and rules

Which map is running on Rust MMO - Dev Server?

Rust MMO - Dev Server uses a procedural map, which the game generates.

What does Rust MMO - Dev Server run for rules and settings?

The name Rust MMO - Dev Server does not state a gather rate. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.

Server info

What Rust version is Rust MMO - Dev Server on?

On Windows, Rust MMO - Dev Server operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of Rust MMO - Dev Server?

A region is not published by Rust MMO - Dev Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 83.200.191.56:28015.

What is the uptime of Rust MMO - Dev Server?

Rust MMO - Dev Server is offline now; the last time it was seen was 15 days 21 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 22 September 2026.

Wipe details

What can you expect on wipe day on Rust MMO - Dev Server?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began.

When does Rust MMO - Dev Server wipe?

Too few wipes are recorded for Rust MMO - Dev Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 17 days 3 hours ago.

Joining the server

What is the process to join Rust MMO - Dev Server?

To connect, start Rust, hit F1, and enter client.connect 83.200.191.56:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp5
Max players There are 5 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol This server runs protocol 2633; match it to connect.
cs164530
Build Running game build 164530.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.