RS-15468Modded server
OxideTest
Offline 83.228.136.246:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on OxideTest?
Currently, OxideTest is offline; the last sighting was 27 days 20 hours ago.
How is OxideTest ranked?
The last seven days of player hours place OxideTest at #15,468, in the top – of ranked servers.
Server tags and lists
Where does OxideTest show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find OxideTest: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on OxideTest?
Published by OxideTest for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on OxideTest?
A procedural map, created by the game, is in use on OxideTest.
What settings and rules does OxideTest use?
You will not find a gather rate in the name OxideTest. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What Rust version is OxideTest on?
On Linux, OxideTest operates Rust network protocol 2633 and build 163794. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of OxideTest?
No region is published by OxideTest. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 83.228.136.246:28015 is its address.
Is OxideTest currently online?
OxideTest is offline now; the last time it was seen was 27 days 20 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 16 September 2026.
Wipe schedule
When does OxideTest wipe?
Too few wipes are recorded for OxideTest to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 20 hours ago.
Joining the server
What are the steps to join OxideTest?
To connect manually, open the console with F1 and type client.connect 83.228.136.246:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.