RS-15468Modded server
Oxide Self-Built Test
Offline 83.228.144.230:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Oxide Self-Built Test?
Currently, Oxide Self-Built Test is offline; the last sighting was 29 days 8 hours ago.
What is the ranking of Oxide Self-Built Test?
On player hours across seven days, Oxide Self-Built Test is #15,468, inside the top – of all ranked servers.
Tags, lists, and filters
Where does Oxide Self-Built Test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Oxide Self-Built Test: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Oxide Self-Built Test?
gmrust (Game mode): Standard survival, as in Rust; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Oxide Self-Built Test publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What is the map on Oxide Self-Built Test?
Oxide Self-Built Test uses a procedural map, which the game generates.
Which settings and rules apply on Oxide Self-Built Test?
You will not find a gather rate in the name Oxide Self-Built Test. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What version is Oxide Self-Built Test running?
Rust network protocol 2633 and build 163794 is what Oxide Self-Built Test runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Oxide Self-Built Test?
No region is published by Oxide Self-Built Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 83.228.144.230:28015 is its address.
What is the uptime of Oxide Self-Built Test?
Currently offline is Oxide Self-Built Test, last seen 29 days 8 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 16 September 2026.
Wipe details
When does Oxide Self-Built Test wipe?
Not enough wipe data exists yet to identify the rhythm of Oxide Self-Built Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 29 days 8 hours ago.
Joining the server
How can I connect to Oxide Self-Built Test?
Use the console: open Rust, press F1, and type client.connect 83.228.144.230:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.