RS-14497Modded server
My Build Server
Offline 84.15.181.222:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on My Build Server?
Currently, My Build Server is offline; the last sighting was 28 days 7 hours ago.
How is My Build Server ranked?
Ranked #14,497 on seven-day player hours, My Build Server is in the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry My Build Server?
On these Top Rust Servers lists you will find My Build Server: Top modded Rust servers and Best Rust build servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on My Build Server?
The game's server browser reads the tags that My Build Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on My Build Server?
My Build Server uses a procedural map, which the game generates.
What settings and rules does My Build Server use?
You will not find a gather rate in the name My Build Server. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is My Build Server on?
My Build Server uses Rust network protocol 2633 and build 163794 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can My Build Server be found?
A region is not published by My Build Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 84.15.181.222:28015.
How reliable is My Build Server?
My Build Server is offline now; the last time it was seen was 28 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 16 September 2026.
Wipe schedule
When does My Build Server wipe?
The record holds too few wipes to determine My Build Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 9 hours ago.
How to join
What are the steps to join My Build Server?
To connect manually, open the console with F1 and type client.connect 84.15.181.222:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.