RS-10498Modded server
Rust Test Server
Online 84.19.3.234:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Rust Test Server?
Rust Test Server is showing 0 players on 50 slots right now. Its seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 08:00 UTC, with an average of 2 players.
What is the ranking of Rust Test Server?
Ranked #10,498 on seven-day player hours, Rust Test Server is in the top 47% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Rust Test Server?
On these Top Rust Servers lists you will find Rust Test Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Rust Test Server?
Published by Rust Test Server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on Rust Test Server?
Rust Test Server runs a procedural map of size 3,500 with seed 471471404, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on Rust Test Server?
The name Rust Test Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is Rust Test Server running?
Rust Test Server uses Rust network protocol 2634 and build 167398 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Is Rust Test Server lag-free?
Over the last two days, it ran at an average of 39 server fps, minimum 19. At its peak, it held 64,598 entities: everything from buildings to deployables and more. Memory usage peaked at 2,244 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of Rust Test Server?
There is no region published by Rust Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 84.19.3.234:28015 is its address.
What is the uptime of Rust Test Server?
Right now, Rust Test Server is up and running. Going by its reported uptime, it restarted about 38 hours ago. It was first observed by Top Rust Servers on 12 October 2026.
Wipe details
On what schedule does Rust Test Server wipe?
The record holds too few wipes to determine Rust Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 40 hours ago.
Joining the server
What are the steps to join Rust Test Server?
To connect manually, open the console with F1 and type client.connect 84.19.3.234:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.