RS-10624Modded server
Poono I
Offline 84.195.51.237:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Poono I?
Poono I is offline at this moment; the last signal was 4 days 19 hours ago. A seven-day average of 1 players was reached, peaking at 1.
Where does Poono I sit in the rankings?
The last seven days of player hours place Poono I at #10,624, in the top 48% of ranked servers.
Tags, lists, and filters
Where does Poono I appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Poono I: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Poono I?
The game's server browser reads the tags that Poono I publishes: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which settings and rules apply on Poono I?
No gather rate is given in the name Poono I. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are loaded. The server runs with VAC on.
Server details
What is the Rust version on Poono I?
Poono I uses Rust network protocol 2634 and build 167398 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Poono I?
No region is published by Poono I. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 84.195.51.237:28015 is its address.
What is the uptime of Poono I?
Currently offline is Poono I, last seen 4 days 19 hours ago. It spent 3 of the last 144 hours online across 6 days, giving 2% uptime. Its first appearance in Top Rust Servers was on 7 October 2026.
Wipe schedule
How often does Poono I wipe?
The record holds too few wipes to determine Poono I's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 6 days 20 hours ago.
How to join
What is the process to join Poono I?
To connect, start Rust, hit F1, and enter client.connect 84.195.51.237:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.