RS-15071Modded server
okak67
Offline 84.22.223.103:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on okak67?
Currently, okak67 is offline; the last sighting was 29 days 16 hours ago.
How is okak67 ranked?
Ranked #15,071 on seven-day player hours, okak67 is in the top – of all ranked servers.
Server tags and lists
Where does okak67 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count okak67 among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on okak67?
The game's server browser reads the tags that okak67 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2632 (Protocol): This server runs protocol 2632; match it to connect; cs161125 (Build): The game build is 161125; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on okak67?
A procedural map, created by the game, is in use on okak67.
Which settings and rules apply on okak67?
The name okak67 does not state a gather rate. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is okak67 on?
On Windows, okak67 operates Rust network protocol 2632 and build 161125. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for okak67?
A region is not published by okak67. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 84.22.223.103:28015.
How reliable is okak67?
okak67 is offline now; the last time it was seen was 29 days 16 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 14 September 2026.
Wipe schedule
When does okak67 wipe?
Too few wipes are recorded for okak67 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 48 days 17 hours ago.
How to join
What is the process to join okak67?
To connect manually, open the console with F1 and type client.connect 84.22.223.103:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.